Animation Scoop

E3 Day One

  • By Floyd Bishop
  • |
  • June 12, 2013 12:21 PM
  • |
  • 2 Comments
The first day of E3 was a blur of pixels, PR, and people. There were a ton of games that were playable on the show floor. I looked around, and was more impressed with some of the lesser known games than the parade of sequels and reimagining of existing IPs, but since there were so many, I’m going to cover those first.
More: Disney , Sony

Game Developers Conference Report: You Are Living In The Future of Real Time Computer Graphics

  • By Floyd Bishop
  • |
  • March 31, 2013 8:03 PM
  • |
  • 2 Comments
At the recent 2013 Game Developer’s Conference in San Francisco, Epic Games released the Unreal Engine 4 "Infiltrator" demo, running 100% in-engine in real time, showing off UE4's high-end rendering features as well as their latest tools. Why is this a big deal? As anyone who has had to render any animation or effects knows, rendering is often the most time consuming and frustrating part of the whole process. This demo shows us dynamic effects and complex shaders all being displayed in real time. No rendering needed.

Latest Tweets

Follow us