Analogue technology demanded something called completion -- and that is so yesterday. We make and distribute things, including stories, based on realities we have long since abandoned. What would happen if we designed our tales around today's truths and tomorrow's hopes?
I want to build a cinematic entity that constantly keeps evolving, where fixing it in time is a personal choice, where multiple iterations combat each other for the veiwers' preference, and customization is the rule, not the add on.
And with that, I will finish this blog later!
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