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10 Essential Cinematic AntiheroesAfter hearing from Wally Pfister on Nolan's stripped-down shooting style, and then Robert Rodriguez sharing an amusing anecdote on digital presentation, it seems fitting that Cameron should wrap up these clips before the film's imminent release. He's arguably been the most influential in terms of digital technology advancement and research, and that's reflected in the clip, in which he explains the researched neurological responses of babies on digital imagery and frame rates. It's unclear whether the director himself fashioned a laboratory with his considerable resources for these specific examples, but the information remains fascinating nonetheless.
These excerpts only hint at the mountains of footage just begging for a Blu-ray release, but along with an extra David Fincher interview as well, they make a fine transition into the film's actual release tomorrow on iTunes, after which the film expand into more theaters nationwide. Check out both clips below.
6 Comments
emster | August 21, 2012 8:53 PM
Funny how you here all these directos praising digital, when in all actuality, the moves they shot on film looked soo much better.
tyrannosaurus max | August 21, 2012 7:34 PM
GO KEANU. I'M SO PUMPED TO SEE THIS.
Ugh | August 21, 2012 4:43 PM
So James Cameron thinks people are like stupid babies?
Sounds like him.
mms | August 21, 2012 2:10 PM
Mr. Cameron touches on both high frame rates and 3D, a combo of which is likely to expand the experience closer to the level he talkes about(i.e. the "child"(or 'us') becoming more involved with what it sees). There are many obstacles though, and they draw a distinct line between potential and what in effect hits the eyes of moviegoers, in various forms, in cinema auditoriums - just like you mention, Lilhuxtable. The conception of the use of 3D starts with the filmmaker(s) as it is dependent on the technology used to create it, and this has (had) many different outcomes - were they only of artistical nature.. Sadly not, a further dose of issues are added to this with the theatrical projections, some of which counts (as mentioned) lack of light level, quality and design of the 3D-glasses, too low a framerate, and too small a screen size(the sense of the true proportion of the theatrical screen using 3D glasses is minimized significantly, or indeed negated so to give the impression you're watching a large flatscreen at home). What Mr. Cameron advocates, and has done from the beginning of unspooling 3D commercially, may be a potentially much bigger experience than what the public has yet to experience, and as such he doesn't reflect the true impact of the medium as viewed at the receivers end; that represent a problem! However, the 3D technology does seem to catch up (more) as of late if my latest viewings are anything to go by, and therefore it seems paradoxical that the medium now faces criticism when at least a certain level of maturation/developement is at play. Still, the criticism is needed, and the demand for more IMAX screens(addressing the larger image size as well as the core quality of both image and sound) is encouraging. One hopes for an ever evolving degree of implementation with larger screen sizes, higher framerates, better resolution(at least to the level it's noticable), a much more immersive/natural 3D experience both on the side of the artist and the technology used, zero need for 3D-glasses, etc.
Christian | August 21, 2012 12:35 PM
Fincher and Cameron look like brothers in the first picture.
lilhuxtable | August 21, 2012 12:03 PM
Yes James,
3d feels so real to me. My favorite thing about 3d movies are the fact that they look darker and I can always see the projector reflection on the top rim of my special 3d glasses.